Next, drag the new character to Assets => ResourcesGame => Prefabs => Characters to create prefabs for this character. Otherwise select "Paste Component As New") (If component is available then you select "Paste Component Values" Next, copy and paste the components of the old character into the new character. (Be sure to set their properties as the object of the old character) Drag the model into hierarchy, add the following objects. Import new characters (including skeletons) into the folder Assets => ResourcesGame => Models => Characters Bones for the character (The names of the bones need to resemble the bones of our character) Character model (Note the size of the characters, let's size them like our characters). You can change information, price, animations. This component controls everything of the character. Each character has a "Hero Controller" component. You can adjust the rate of appearance, Items appear instead. They are items that players can pick up on the road such as: Coins, Keys, Jetpack, Hoverbike, Magnet, Sneaker. You can edit the price, information of items equipped for character here. They are items attached to the character when using items such as Jetpack, Hoverboard, HoverBike, Magnet. Length of obstacle, rate of occurrence, speed of movement (for obstructions such as train/ bus)Ģ) All items are equipped for the character. Įach obstacle has many attributes such as: They are obstructing items such as trains, buses, fences, traffic lights. You need a Facebook Developer account to run login functions, share facebook, rank, invite friends. You need a EveryPlay account to run the share video game function (Described in detail below). You need a Photon account to run the online function (Described in detail below). You need a VPS server to run rankings, missions / challenge online (Described in detail below). You need their account (Described in detail below). The project supports 2 types of ads: Admob or Chartboost. You need to open the project on Unity 5.6 or latest. Expanded with many other functions such as online mode, map transfer, share video. The style is synthesized from Bus Rush and Subway Surfer games.
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